Make Billions Of Isk with EVE Trading Guide!
There are a whole host of ways to make Isk in EVE with little to no effort. Personally the best and most lucrative way to make billions of EVE Isk, with the least amount of effort, is through EVE Online Trading. The information in my EVE Trading guide is designed to make you billions of EVE Isk with minimal effort. This EVE Trading guide is based upon my personal opinion, experience and the consolidation of the best information available online.
Basically successful EVE Trading comes down to buying cheap and selling high, while just sitting in a station. It takes little effort apart from learning the market, timing your buying and selling, and increasing your profit through selecting the right skills. This simple tactic works in all economy driven MMO’s and real life too.
I have learned many EVE Isk making trade tricks from the richest EVE players to date, they might differ a bit from your experiences and opinion, but they work, and work extremely well. I always say “if you want the best you have to learn from the best”.
I am disclosing some of my personal, closely kept secrets for you to use. Some of the really secret and lucrative techniques I use cant be revealed here due to copyright and legal restrictions. I can however tell you who and where I got these from, and highly recommend you read my EVE Billionaire Review today, Click Here.
Step 1) Create an EVE Online Trading Character/Alt
Please note that it is not a necessary requirement to make a trader build. I still make serious money on my character and I concentrate on combat skills as I find fighting heaps more fun. Yes you take a bigger hit in broker fees but you still make tons and tons of Isk with very little effort.
If you do want to go full trader the following information covers the important skills etc you should use.
What Attributes You Need
Charisma: A character’s attractiveness to others. A high charisma attribute helps in all dealings with agents and corporations.
Willpower: (more secondary) The drive and determination useful for commanders, greatly enhancing their leadership abilities.
Memory: (more secondary) The ability to store and retrieve data quickly and efficiently thus making complex and repetitive activities, such as manufacturing and production, easier to perform.
Making sure you have a high Charisma is the number 1 goal for any trader. It directly affects how quickly you can master the skills you need to make Billions by trading.Try to aim for significantly high Charisma, with Willpower and Memory joint second as these are often secondary attributes for your skills and occasionally primary.
Memory can be very important if you are going into heavy manufacturing.
What Skills to Pick
Accounting: Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight. Each level of skill reduces transaction tax by 10%.
Primary Attribute: Charisma
Secondary Attribute: Memory
Broker Relations: Proficiency at driving down market-related costs. Each level of skill grants a 5% reduction in the costs associated with setting up a market order, which usually come to 1% of the order’s total value. This can be further influenced by the player’s standing towards the owner of the station where the order is entered.
Primary Attribute:Willpower
Secondary Attribute: Charisma
Contracting: This skill allows you to create formal agreements with other characters. For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)
Primary Attribute:Charisma
Secondary Attribute: Willpower
Corporation Contracting: You are familiar with the intricacies of formalizing contracts between your corporation and other entities. For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60.
Primary Attribute:Charisma
Secondary Attribute: Willpower
Daytrading: Allows for remote modification of buy and sell orders. Each level of skill increases the range at which orders may be modified. Level 1 allows for modification of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for market order modification anywhere within current region.
Primary Attribute:Charisma
Secondary Attribute: Memory
Marketing: Skill at selling items remotely. Each level increases the range from the seller to the item being sold. Level 1 allows for the sale of items within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for sale of items located anywhere within current region.
Primary Attribute:Charisma
Secondary Attribute: Memory
Procurement: Proficiency at placing remote buy orders on the market. Level 1 allows for the placement of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for placement of remote buy orders anywhere within current region.
Primary Attribute:Charisma
Secondary Attribute: Memory
Retail: Ability to organize and manage market operations. Each level raises the limit of active orders by 8.
Primary Attribute:Willpower
Secondary Attribute: Charisma
Trade: Knowledge of the market and skill at manipulating it. Active buy/sell order limit increased by 4 per level of skill.
Primary Attribute:Charisma
Secondary Attribute: Memory
Tycoon: Ability to organize and manage ultra large-scale market operations. Each level raises the limit of active orders by 32.
Primary Attribute:Charisma
Secondary Attribute: Memory
Visibility: Skill at acquiring products remotely. Each level of skill increases your remote buy order range. Level 1 allows for the placing of buy orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for a full regional range.
Wholesale: Ability to organize and manage large-scale market operations. Each level raises the limit of active orders by 16.
Primary Attribute:Charisma
Secondary Attribute: Memory
Margin Trading: Ability to make potentially risky investments work in your favour. Each level of skill reduces the percentage of ISK placed in market escrow when entering buy orders. Starting with an escrow percentage of 100% at Level 0 (untrained skill), each skill level cumulatively reduces the percentage by 25%. For a maximum reduction of approximately 24% total escrow at level 5.
Primary Attribute:Charisma
Secondary Attribute: Memory
Step 2) Learn When To Buy and When To Sell
When to Buy
If you have been playing EVE for some time you will already know weekends (i.e. Friday to Sunday) have a lot of EVE trading activity. The evening is ideal for bargains due to the number of active users and people surfing the markets – players are always undercutting their competitors which brings down prices. (Note festive holidays etc are always good for opportunities)
When to Sell
Again due to the activity weekends are not bad, but I would try and stick to putting your goods up very early in the morning to beat the massive influx of player orders. Personally I use late evenings and early mornings throughout the week (Monday to Friday) for the best results.
Step 3) Research The Market – Do Your Homework
Personally I recommend you should find a busy station and sit tight with your trade character. I don’t recommend you haul goods from one station to another. Potentially you can make good money hauling, due to supply and demand in different areas, but with hauling you must factor in the time and risk of travel and for the fastest and easiest way to make loads of Isk I don’t really see this as viable until much later down your EVE Trading career.
So find a busy station, sit tight and research the market. Take your time (a few days to a week at least of research), look through the history of the buy and sell orders, get a feel for what is selling and what is not, gauge the average prices for products, items, etc and begin to record this information. Take your time, a few days to a week at least.
If you find some items you think may be worth trading, take a quick check on the volume being sold per day. To do this go into the price history screen and look at the table. Make sure it is sorted by date with the latest date is at the top. Multiply the AVERAGE PRICE PER DAY by the AVERAGE VOLUME PER DAY. A rule if their isn’t at least 1 billion ISK going through the item every day, it’s not worth seriously trading. However if your just starting out you can seriously reduce this amount. To be honest, in EVE trading, if you see a good profit margin, give it a try.
Step 4) Start Trading
What You are Looking For
Start off cheap, get yourself started on something small in the region of 1000 to a few thousand Isk per unit.
- Go to the market
- Sort by your chosen item so you have the highest buy orders and lowest sell orders at the top of their lists. (It’s a good idea to start with skill books, or missiles)
- Make sure there is a decent volume of sales of your chosen item (you can do this buy looking in price history, as rule I change to table mode and look at last 6 months)
- What profit margin is there between the highest buy order and lowest sell order (e.g the highest buy order per unit may come in at 3000 Isk, with the lowest sell order at 6000 Isk = 100% profit. So buying 25 at 3000 would cost you 75000, but selling them at 6000 would give you 150000 return and 75k profit). Easy Isk when done right. (You may not think people will sell to the buy orders but you are wrong, trust me they do)
Tip: Place buy orders .01 above the highest, try and ensure you stay at the top as people will be trying to beat you (you can stay at the top by simply modifying your order from the order screen).
- Rinse and Repeat
- Keep on top of the market – do your research
- Don’t leave your orders unmonitored (EVE trading can be costly if the market swings)
More Points To Remember
- Remember you have to take broker fees and the sales tax into account. With no skill in broker relations or accounting, this shaves 3% off your profit. With broker relations 5 and accounting 5, you shave 2% off the profit. With great standings, broker relations 5, accounting 5, take 1% off the profit. The difference between 3% and 1% is HUGE when you’re dealing with high-volume goods over a long period of time.
- Remember you don’t need to know squat about the items your trading in (apart from the profit margin and volume:D)
- Use your wallet for order management
- Use the quickbar of the market screen to move between items. Save significant time moving between items and modifying orders. To add an item to the quickbar, right click it on the market screen and click ‘add item to quickbar’.
Don’t forget to check out my review of EVE Billionaire, Click Here!


